GRAPHIC SPEAK: Cubic Motion makes more than faces

Press/Media: Research

Description

Much of the technology used in facial animation today comes from original work done by Cubic Motion founder Gareth Edwards at the University of Manchester with Professor Chris Taylor and Tim Cootes entitled “Active Appearance Models.” It’s an early example of a machine learning approach for imaging and has formed the basis of the work that has gone on to power several companies, multiple superheroes and a couple of nice young women. The approach described in Gareth’s paper in 1998 was used for the Kinect.

Period15 Aug 2018

Media contributions

1

Media contributions

  • TitleCubic Motion makes more than faces
    Media name/outletGraphic Speak
    Media typeWeb
    Country/TerritoryUnited States
    Date15/08/18
    DescriptionMuch of the technology used in facial animation today comes from original work done by Cubic Motion founder Gareth Edwards at the University of Manchester with Professor Chris Taylor and Tim Cootes entitled “Active Appearance Models.” It’s an early example of a machine learning approach for imaging and has formed the basis of the work that has gone on to power several companies, multiple superheroes and a couple of nice young women. The approach described in Gareth’s paper in 1998 was used for the Kinect.
    URLhttps://gfxspeak.com/2018/08/15/motion-makes-faces/
    PersonsTimothy Cootes, Chris Taylor

Keywords

  • computer science
  • facial recognition