Public summary
Dr Zahra Montazeri’s research in the field of computer graphics, particularly in the realistic rendering of cloth, bridges the gap between physical realism and computational efficiency, enabling more lifelike textile appearances in digital media such as films, video games, and virtual reality environments. This research focuses on physically based models that simulate the intricate visual properties of woven and knitted fabrics.This research has improved the realism and efficiency of cloth rendering in production pipelines, influencing how textiles are visualized in interactive and cinematic applications, such as the movie Avatar: the way of water. By reducing the computational cost of high-fidelity cloth rendering, these techniques support faster production cycles and lower resource demands in industries like gaming, animation, and virtual fashion.
| Impact date | 2022 |
|---|---|
| Category of impact | Technological, Economic |
Related content
-
Activities
-
Invited talk at EPFL
Activity: Talk or presentation › Invited talk › Research
-
Consultancy with Disney Research on "Neural Appearance Modeling"
Activity: Consultancy, spin-outs, CPD & licensing › Consultancy & Services › Research
-
Industry Tech Talk at Luxion Inc, Denmark
Activity: Talk or presentation › Invited talk › Research
-
Invited talk at Max Planck Institut (MPI)
Activity: Talk or presentation › Invited talk › Research
-
Disney Tech Talk at Industrial Light & Magic
Activity: Talk or presentation › Invited talk › Research
-
Talk at Toronto Geometry Colloquium
Activity: Talk or presentation › Invited talk › Research
-
Invited Lecture at Summer Geometry Initiative at MIT
Activity: Talk or presentation › Invited talk › Research
-
Invited talk at University of Leeds
Activity: Talk or presentation › Invited talk › Research
-
Invited talk at University of Santa Barbara
Activity: Talk or presentation › Invited talk › Research
-
Invited talk at University of California Irvine
Activity: Talk or presentation › Invited talk › Research
-
Invited talk at University of California San Diego (at Pixel Cafe)
Activity: Talk or presentation › Invited talk › Research
-
Research output
-
A Texture-Free Practical Model for Realistic Surface-Based Rendering ofWoven Fabrics
Research output: Contribution to journal › Article › peer-review
-
Mechanics-Aware Modeling of Cloth Appearance
Research output: Contribution to journal › Article › peer-review
-
A Multi-scale Yarn Appearance Model with Fiber Details
Research output: Preprint/Working paper › Preprint
-
A Practical and Hierarchical Yarn-based Shading Model for Cloth
Research output: Contribution to journal › Article › peer-review
-
A Practical Ply-Based Appearance Modeling for Knitted Fabrics
Research output: Chapter in Book/Conference proceeding › Conference contribution › peer-review
-
Modeling and Rendering Cloth
Research output: Thesis › Doctoral Thesis
-
A Practical Ply-Based Appearance Model of Woven Fabrics
Research output: Contribution to journal › Article › peer-review
-
Systems and methods to compute the appearance of woven and knitted textiles at the ply-level
Research output: Patent
-
Prizes
-
Best Visuals Award at EGSR
Prize: Prize (including medals and awards)
-
Best Paper Award at EGSR
Prize: Prize (including medals and awards)