Narrative
Computer vision research developed ground-breaking methods for model-based image interpretation that can be used for accurate facial motion capture. The research underpinned the commercial success of two companies founded by members of the University of Manchester research team: Image Metrics and Cubic Motion. Their technology, which allows super-realistic performance capture, has been used extensively in prize-winning films, computer games and mobile apps, resulting in significant cultural impact. Cubic Motion was acquired in 2020 by leading game developer Epic Games.Impact date | 1 Aug 2013 → 31 Jul 2020 |
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Category of impact | Technological, Economic, Society and culture |
Impact level | Adoption |
Research Beacons, Institutes and Platforms
- Digital Futures
- Creative Manchester
Documents & Links
- REDACTED REF2021 Impact case- Ground breaking computer vision research revolutionises digital entertainment
File: application/pdf, 581 KB
Type: Text
Related content
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Research output
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Active appearance models
Research output: Contribution to journal › Article › peer-review
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View-based active appearance models
Research output: Chapter in Book/Conference proceeding › Conference contribution
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Improving appearance model matching using local image structure
Research output: Chapter in Book/Conference proceeding › Conference contribution
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Determining correspondences for statistical models of appearance.
Research output: Chapter in Book/Conference proceeding › Conference contribution
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Computing accurate correspondences across groups of images
Research output: Contribution to journal › Article › peer-review
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Feature detection and tracking with constrained local models
Research output: Chapter in Book/Conference proceeding › Conference contribution
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Impacts
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Active Shape and Appearance Models
Impact: Technological, Economic, Health and wellbeing, Society and culture