Research output per year
Research output per year
I am Professor of Interactive Music Composition at University of Manchester, UK, where I started NOVARS in 2007 and served as director since then. I moved to Manchester from SARC, the Sonic Arts Research Centre at Queens University, Belfast, where I was music staff for five years. My experience working at these two state-of-the-art Computer Music Centres in UK placed me in a privileged position to understand the complexities of working at the intersections of Music, Science and Engineering. As a result, I have created and promoted research synergies across areas of Interactive Media, Live Game-audio, Analogue Synthesizers, Audification (Sonification) and Machine Learning for Music. All these contributed to enriching existing areas of research on Spatial Audio and Electroacoustic Music Composition. It also facilitated routes to market for the creation of three spin-outs; two on locativeaudio and one social venture using game-audio technology at the University of Manchester.
In 2020, I embarked on ASPECT UK SUCCESS/ARC accelerator programme, to spin-out my academic research via "Keep•It•Human", a Digital Game Ecosystem for Collaborative Altruism. This social venture looks at novel ways of engagement between people and the ownership of opportunities to ignite local and global change. It also highlights the potential of what academic research in the Arts, Social Sciences and the Humanities is capable of, when compared to STEM subjects.
My research is placed at the intersections of Physical and Digital creativity where I design immersive musical experiences with game engines. It focuses on the understanding of the relationships between digital technologies and the Self. Ultimately, I build interactive worlds for people to see something new about themselves through, placing sound and music at the core of the experience. Throughout my practice, I unlock new forms of storytelling around concepts of Co-presence, Corporeality, Spatiality and Interactivity with technology, to perceiving and experiencing our mutual belonging. I explore how to escape the power of rationality, as in Dali's paintings, to experience the human condition and the uncanny. In my works, I create digital twins linked to their real counterparts, who morph as the music story progresses. I apply Japanese Noh Theatre techniques to my creative practice, in particular, the way ‘time’ is mastered during (game) play and how the Noh Mask can transcend the perception of the Self to reveal new aspects of human identity.
As an educator, students often give greater value to the fact that I push them to take risks in their artistic practices, and that I do so leading by example. I learn a lot by talking to my students. Especially from those whose creative spirit is generous and who want to change the world for the better.
NOVARS Research Centre is specialised on digital audio across music, science and engineering. Since I joined University of Manchester, I have supervised cross-disciplinary Portfolios in musical composition and molecular chemistry, DNA/RNA, state-space physical models, biometrics, visual anthropology and IoT, to mention a few. My dual background in music and economic sciences has clearly paid off to lead PhD journeys to a good port and to identify and seduce the right scientific co-supervisors to become involved.
At NOVARS, I built a culture of return-and-collaborate after postgraduates leave. This prevents our collective research to lead to unfulfilled cycles. In 2007, we started with research on Spatial Audio, to embark on new ecosystems focused on Interactive game-audio in 2008, audification in 2009, locative-audio in 2011, analogue synthesis in 2016 and social entrepreneurship in 2018. Do you want to be part of our new chapter?
I am currently working on audio cryptography and steganography applied in he context of the augmented city. If you would like to see progress, please visit my research diary here:http://cryptography.audio
Research Interests and Thesis I conduct
Specific research interests and areas of supervision:
I am specifically interested on portfolio proposals in musical composition involving Immersive Media Environments (I only accept highly experimental proposals though). I am also very keen to shape and discuss proposals across the disciplines of music creativity, sciences and engineering, as long as they bring a new perspective to existing research. Along these lines, applicants should think of proposals embracing specific technologies for music creativity, including machine learning, biometrics, IoT, biochemistry, architecture and mathematics and DNA-RNA. I will be keen to facilitate conversion to research with strong potential to spin-out or with clear routes to market, especially when it comes to Social Ventures. University of the Manchester is one of the best places in the world to undertake interdisciplinary research. We have a strong record of matching co-supervision across other schools in areas of computer science, machine learning, molecular chemistry and visual anthropology.
PhD Students I currently supervise:
PhD Students I have supervised as first at UoM (now Dr)
I particularly welcome proposals for PhD supervision in areas of Interactive Music, game-audio, procedural-audio applied in three contexts:
Examples above: http://www.electro-acustica.com
I am keen to consider novel proposals from composers/ musicians with dual background in engineering and computer science (e.g. audio steganography or audio cryptography applications to composition)
Courses I deliver
UNDERGRADUATE COURSES:
A) Composition & Computer Music areas:
Reshaped, merged or on hold
POSTGRADUATE COURSES
MusM in Electroacoustic Composition - serving as Programme Director since 2009
RICARDO WAS COMMISSIONED BY
Amores Grup de Percussio, Spanish Brass Luur i Metalls, Joven Orquesta de la Generalitat Valenciana, Pedro Carneiro, Xelo Giner - Kazuhisa Ogawa, Ensamble Las Rosas, Esther Lamneck- Elizabeth McNutt, Carlos Gil, Kontakte Group de Percussio, Darragh Morgan, Miquel Bernat, Auditorio Nacional de Madrid (for Horacio Franco)
Listening area: Click here
Hobbies: I like cycling and meeting friends in Berlin (to play ping-pong, buy DDR stuff or eat Vietnamese food). I used to jump hurdles (athletics), run cross-country and practice windsurfing. I enjoy encrypting things. In 2011 I joined the 'cycle to work' scheme and deeply regret not having done this before!
In 2015, UN member states agreed to 17 global Sustainable Development Goals (SDGs) to end poverty, protect the planet and ensure prosperity for all. This person’s work contributes towards the following SDG(s):
Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › peer-review
Research output: Non-textual form › Composition
Research output: Contribution to journal › Article › peer-review
Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › peer-review
Research output: Non-textual form › Composition
Climent, R. (CoI), Allmendinger, R. (CoI), Flanagan, K. (CoI), McConnell, J. (CoI), Jankowska, L. (Support team) & Romero, I. L. (Support team)
Project: Research
Climent, Ricardo (Recipient), 15 Sept 2016
Prize: Prize (including medals and awards)
Ricardo Climent (Participant)
Impact: Awareness and understanding, Economic, Society and culture, Technological