Engineering
Body-Scanning
100%
Block Pattern
30%
Measurement Definition
20%
Clothing Design
20%
Body Dimension
15%
Body Shape
15%
Step Process
15%
Repeatability
15%
Design Engineering
15%
Body-Scanning Technology
14%
Human Measurement
12%
Body Scanner
11%
Sizing System
11%
Female Figure Identification Technique
10%
Related Application
10%
Geometric Shape
10%
Garment Design
10%
Core Body Temperature
10%
Hip Girth
10%
Related Standard
10%
Computer Aided Design
10%
Good Performance
10%
Conductive
10%
Clothing Size
10%
Data Entry
10%
e-textiles
10%
Garment Construction
10%
Joints (Structural Components)
10%
Garment Fit
8%
Create Pattern
6%
Industry Standard
6%
Design Guideline
5%
Performance Clothing
5%
Identify Area
5%
Graphical User Interface
5%
Sportswear
5%
Manual Measurement
5%
Size Chart
5%
Design Feature
5%
Manufacturing Company
5%
Space Method
5%
Major Change
5%
Clothing Fit
5%
Sample Population
5%
Body Size
5%
Measurement Data
5%
Computer Science
Scientific Field
20%
Augmented Reality
12%
Mixed Reality
12%
Virtual Reality
12%
Computer Aided Design
12%
e-Commerce
10%
Mass Customization
10%
Digital Prototyping
10%
Business Models
10%
Change Pattern
10%
Capture Approach
10%
Identification Technique
10%
Shopping Online
10%
Raise Awareness
10%
mobile commerce
10%
Mobile Device
10%
Attractiveness
10%
Erroneous Data
10%
Software Measurement
10%
Design Guideline
10%
Body Temperature
10%
Female Population
10%
Visual Informations
10%
Analysis of Variance
10%
Mass Customization
10%
Industry Standard
10%
Virtual Try-On
10%
Key Information
10%
e-Commerce Marketing
10%
Instructional Designs
10%
Open Education
10%
Customizations
6%
Content Analysis
5%
Design Practice
5%
Semistructured Interview
5%
Consumption Behavior
5%
Measurement System
5%
Design Requirement
5%
Emerging Technology
5%
Social Sciences
UK
20%
Product Development
20%
Content Analysis
17%
Sustainable Development
12%
Clothing
10%
Marketing
10%
Markets
10%
China
10%
Satisfaction
10%
Apparel Industry
10%
Fashion Industry
10%
Business Model
10%
Luxuries
10%
Commerce
10%
Focus Group
10%
Circular Economy
10%
Semi-Structured Interview
10%
Body Temperature
10%
Inclusivity
10%
Ownership
10%
Instructional Design
10%
Open Educational Resources
10%
Best Practice
7%
Consumers
6%
Research
5%
Chinese
5%
Consumer Behavior
5%
Augmented Reality
5%
Case Study
5%
Virtual Reality
5%
Inclusive Design
5%
Human Activities Effects
5%
Research Focus
5%
Decision Making
5%
Institutional Theory
5%
Textile Industry
5%
Literature Reviews
5%
Thematic Analysis
5%
Thailand
5%
USA
5%
21st century
5%
Mexico
5%