Project Details
Description
This feasibility project will analyse the viability of the use of collection and visitor data and AI-generated 3D scans of museums and galleries to offer museum staff and audiences opportunities to interact with eXtended Reality (XR) museum spaces, multi-layered content, and avatars of visitors.
Towards that, it will draw on relevant secondary and primary data to determine the parameters of sustainable, achievable, and affordable uses of immersive technologies by small and medium size museums and galleries with the purposes of: reaching existing and new audiences; offering accessible and social experiences online; co-producing immersive storytelling; and creating opportunities to monetise digital cultural content.
It will lead to a Proof-of-Concept for the development and adoption of relevant, affordable, and sustainable XR cultural products and experiences, which will inform a larger funding application.
Towards that, it will draw on relevant secondary and primary data to determine the parameters of sustainable, achievable, and affordable uses of immersive technologies by small and medium size museums and galleries with the purposes of: reaching existing and new audiences; offering accessible and social experiences online; co-producing immersive storytelling; and creating opportunities to monetise digital cultural content.
It will lead to a Proof-of-Concept for the development and adoption of relevant, affordable, and sustainable XR cultural products and experiences, which will inform a larger funding application.
Short title | ATIKArvanitis2021 |
---|---|
Status | Finished |
Effective start/end date | 1/07/21 → 31/12/21 |
Keywords
- Extended Reality
- Museums
- Immersive technologies
- Cultural and Creative Industries
- Mixed Reality
- Virtual Reality
Research Beacons, Institutes and Platforms
- Digital Futures
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