3D CAD systems for the clothing industry

Abu Sadat Muhammad Sayem, Richard Kennon, Nick Clarke

    Research output: Contribution to journalEditorialpeer-review

    Abstract

    The approaches for designing virtual garments may be categorised as '2D to 3D' and '3D to 2D'. The former refers to draping flat digital pattern pieces on a virtual mannequin, and the later indicates the development of clothing design on a realistic body and subsequent flattening into 2D pattern pieces. Several computer-aided design (CAD) systems for garment visualisation in space from flat patterns have already been introduced into the clothing industry. Any industrial application of the pattern flattening technique is yet to be made, due to the non-availability of an appropriate CAD system on the market. This article reviews the historical developments of 3D CAD systems for the clothing industry, and assesses the features of currently available systems on market. © 2010 Taylor & Francis.
    Original languageEnglish
    Pages (from-to)45-53
    Number of pages8
    JournalInternational Journal of Fashion Design, Technology and Education
    Volume3
    Issue number2
    DOIs
    Publication statusPublished - Jul 2010

    Keywords

    • 3D CAD
    • virtual clothing prototyping
    • virtual mannequin

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