A Dynamic Game of Mobile Agent Placement in a MANET

Ekaterina Gromova, Dmitry Gromov, Nikolay Timonin, Anna Kirpichnikova, Stewart Blakeway

Research output: Chapter in Book/Conference proceedingConference contributionpeer-review

Abstract

In this paper, we describe a novel game-theoretic formulation of the optimal mobile agents placement problem which arises in the context of Mobile Ad-hoc Networks (MANETs). In particular, we consider two classes of multistage games: sequential and simultaneous. For such games, the definitions of the Nash equilibria and the cooperative solution are given. The described games exhibit a number of interesting features. For instance, the Nash equilibrium may turn out to be unattainable in both a simultaneous and a sequential game. In this case, the game dynamics may exhibit the behaviour similar to that of a limit cycle albeit in a discrete space. A modelling environment for the analysis of different strategies of the players was developed in MATLAB. The programme generates various game situations and determines each players move by solving respective optimisation problems. Using the developed environment, two specific game scenarios were considered in detail.
Original languageEnglish
Title of host publication 2016 International Conference on Systems Informatics, Modelling and Simulation (SIMS)
Pages153-158
Number of pages6
DOIs
Publication statusPublished - 2016

Fingerprint

Dive into the research topics of 'A Dynamic Game of Mobile Agent Placement in a MANET'. Together they form a unique fingerprint.

Cite this