@inbook{d293df58c0cc487dbd9b705fda56acc8,
title = "Augmented Reality and Television: Dimensions and Themes",
abstract = "Commercialisation of augmented reality (AR) devices has led to their growing application in domestic environments and leisure activities. One such domain is that of television, where AR is one of several technologies driving innovation (c.f. Internet broadcasting, second screen devices). We conduct a systematic literature review to quantify research at the intersection of AR and broadcast television. We identify six common themes and a set of cross-cutting design decisions. We distill this information into a design space incorporating six dimensions: abstraction, interaction, time, display, context and editorial control. We provide methods to operationalise the dimensions to enable research and development of novel concepts, and through this generate six design guidelines to shape future activity at the intersection of AR and television.",
keywords = "Augmented Reality, Television, Literature Review, Design Space, Broadcasting, Human-Media Interaction",
author = "Pejman Saeghe and Gavin Abercrombie and Bruce Weir and Sarah Clinch and Steve Pettifer and Robert Stevens",
note = "Funding Information: Research reported in this paper was partially-funded by the UK EP-SRC under grant numbers EP/R512394/1 and EP/N028228/1 (PACT-MAN). Publisher Copyright: {\textcopyright} 2020 Owner/Author. Copyright: Copyright 2020 Elsevier B.V., All rights reserved.; ACM International Conference on Interactive Media Experiences, IMX2020 ; Conference date: 17-06-2020 Through 19-06-2020",
year = "2020",
month = jun,
day = "17",
doi = "10.1145/3391614.3393649",
language = "English",
isbn = "9781450379762",
series = "IMX 2020 - Proceedings of the 2020 ACM International Conference on Interactive Media Experiences",
pages = "13--23",
booktitle = "IMX 2020 - Proceedings of the 2020 ACM International Conference on Interactive Media Experiences",
}