Augmented Reality and Television: Dimensions and Themes

Pejman Saeghe, Gavin Abercrombie, Bruce Weir, Sarah Clinch, Steve Pettifer, Robert Stevens

Research output: Chapter in Book/Report/Conference proceedingChapterpeer-review

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Abstract

Commercialisation of augmented reality (AR) devices has led to their growing application in domestic environments and leisure activities. One such domain is that of television, where AR is one of several technologies driving innovation (c.f. Internet broadcasting, second screen devices). We conduct a systematic literature review to quantify research at the intersection of AR and broadcast television. We identify six common themes and a set of cross-cutting design decisions. We distill this information into a design space incorporating six dimensions: abstraction, interaction, time, display, context and editorial control. We provide methods to operationalise the dimensions to enable research and development of novel concepts, and through this generate six design guidelines to shape future activity at the intersection of AR and television.
Original languageEnglish
Title of host publicationIMX 2020 - Proceedings of the 2020 ACM International Conference on Interactive Media Experiences
Pages13-23
Number of pages11
ISBN (Electronic)9781450379762
DOIs
Publication statusPublished - 17 Jun 2020
EventACM International Conference on Interactive Media Experiences - Barcelona, Spain
Duration: 17 Jun 202019 Jun 2020

Publication series

NameIMX 2020 - Proceedings of the 2020 ACM International Conference on Interactive Media Experiences

Conference

ConferenceACM International Conference on Interactive Media Experiences
Abbreviated titleIMX2020
Country/TerritorySpain
CityBarcelona
Period17/06/2019/06/20

Keywords

  • Augmented Reality
  • Television
  • Literature Review
  • Design Space
  • Broadcasting
  • Human-Media Interaction

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