Augmenting existing virtual environments with plausible naturalistic clutter

R. A. Broughton, T. L J Howard

    Research output: Chapter in Book/Conference proceedingConference contribution

    Abstract

    We present an approach for enriching a Virtual Environment by augmenting it with the kind of naturalistic clutter often found in real-world scenes. Rather than manually specifying clutter distribution, our semi-automatic procedural approach seeks to add plausible clutter with minimal user-interaction, and few constraints on the format in which the Virtual Environment is specified. We suggest that the integration of suitable and plausible clutter to a Virtual Environment increases realism at low cost. © 2005 IEEE.
    Original languageEnglish
    Title of host publicationProceedings - 2005 International Conference on Cyberworlds, CW 2005|Proc. Int. Conf. Cyberworlds
    PublisherIEEE Computer Society
    Pages67-74
    Number of pages7
    Volume2005
    ISBN (Print)0769523781, 9780769523781
    DOIs
    Publication statusPublished - 2005
    Event2005 International Conference on Cyberworlds, CW 2005 - Singapore
    Duration: 1 Jul 2005 → …
    http://dblp.uni-trier.de/db/conf/cw/cw2005.html#BroughtonH05http://dblp.uni-trier.de/rec/bibtex/conf/cw/BroughtonH05.xmlhttp://dblp.uni-trier.de/rec/bibtex/conf/cw/BroughtonH05

    Conference

    Conference2005 International Conference on Cyberworlds, CW 2005
    CitySingapore
    Period1/07/05 → …
    Internet address

    Keywords

    • Clutter
    • Genetic Algorithm
    • Procedural Augmentation
    • Rigid Body Dynamics
    • Virtual Environments

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