TY - JOUR
T1 - Computing on rays
T2 - A parallel approach for surface mesh modeling from multi-material volumetric data
AU - Wang, Charlie C.L.
PY - 2011/9/1
Y1 - 2011/9/1
N2 - Ray representation (Ray-rep) of a solid has been studied and used in the solid modeling community for many years because of its compactness and simplicity. This paper presents a parallel approach for mesh surface modeling from multi-material volume data using an extended Ray-rep as an intermediate, where every homogeneous region is enclosed by a set of two-manifold surface meshes on the resultant model. The approach consists of three major algorithms: firstly, an algorithm is developed to convert the given multi-material volumetric data into a Ray-rep for heterogeneous solid; secondly, filtering algorithm is exploited to process the rays of heterogeneous solid in parallel; and lastly, the adaptive mesh surfaces are generated from the Ray-rep through a dual-contouring like algorithm. Here the intermediate surfaces between two constituent materials can be directly extracted without building the volumetric mesh, and the manifold topology is preserved on each surface patch. Furthermore, general offset surface can be easily computed in this paradigm by designing a special parallel operator for the rays.
AB - Ray representation (Ray-rep) of a solid has been studied and used in the solid modeling community for many years because of its compactness and simplicity. This paper presents a parallel approach for mesh surface modeling from multi-material volume data using an extended Ray-rep as an intermediate, where every homogeneous region is enclosed by a set of two-manifold surface meshes on the resultant model. The approach consists of three major algorithms: firstly, an algorithm is developed to convert the given multi-material volumetric data into a Ray-rep for heterogeneous solid; secondly, filtering algorithm is exploited to process the rays of heterogeneous solid in parallel; and lastly, the adaptive mesh surfaces are generated from the Ray-rep through a dual-contouring like algorithm. Here the intermediate surfaces between two constituent materials can be directly extracted without building the volumetric mesh, and the manifold topology is preserved on each surface patch. Furthermore, general offset surface can be easily computed in this paradigm by designing a special parallel operator for the rays.
KW - Heterogeneous models
KW - Implicit representation
KW - Parallel algorithm
KW - Surface mesh
UR - http://www.scopus.com/inward/record.url?scp=79960918228&partnerID=8YFLogxK
U2 - 10.1016/j.compind.2011.02.004
DO - 10.1016/j.compind.2011.02.004
M3 - Article
AN - SCOPUS:79960918228
SN - 0166-3615
VL - 62
SP - 660
EP - 671
JO - Computers in Industry
JF - Computers in Industry
IS - 7
ER -