Abstract
In the field of scientific visualization, 3D manipulation is a fundamental task for many different scientific datasets, such as particle data in physics and astronomy, fluid data in aerography, and structured data in medical science. We have built a new input manager computing framework from the ground up with ease of use, consistency across platforms, and flexibility in mind. We compare it against the one created by Unity 3D and we compare its results in terms of latency, compatibility, and efficiency.
Original language | English |
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Number of pages | 8 |
DOIs | |
Publication status | Published - 10 Sept 2020 |
Event | 38th Computer Graphics & Visual Computing - King's College , London, United Kingdom Duration: 10 Sept 2020 → 11 Sept 2020 https://cgvc.org.uk/CGVC2020/ |
Conference
Conference | 38th Computer Graphics & Visual Computing |
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Abbreviated title | CGVC 2020 |
Country/Territory | United Kingdom |
City | London |
Period | 10/09/20 → 11/09/20 |
Internet address |
Keywords
- Human-centered computing
- HCI design and evaluation methods
- Interaction techniques
- Visualization toolkits