Abstract
Programming courses, the entry of the digital world, can be overwhelming to freshers, especially for international students experiencing academic transition. To better understand and improve international students’ programming learning experience, we conducted two studies. The first study identified international students’ lack of intrinsic motivation and low engagement. The second study implemented a gamification approach to motivate and engage international students in programming learning and smooth their academic transition. The study showed positive results regarding the impacts of gamification on students’ learning performance and intrinsic motivation.
| Original language | English |
|---|---|
| Title of host publication | Proceedings of 2022 14th International Conference on Education Technology and Computers |
| Place of Publication | New York, NY |
| Publisher | Association for Computing Machinery |
| Pages | 6-11 |
| Number of pages | 6 |
| ISBN (Print) | 9781450397766 |
| DOIs | |
| Publication status | Published - 13 Feb 2023 |
| Event | 14th International Conference on Education Technology and Computers - Barcelona, Spain Duration: 28 Oct 2022 → 30 Oct 2022 |
Conference
| Conference | 14th International Conference on Education Technology and Computers |
|---|---|
| Abbreviated title | ICETC 2022 |
| Country/Territory | Spain |
| City | Barcelona |
| Period | 28/10/22 → 30/10/22 |
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 4 Quality Education
Keywords
- engagement
- gamification
- instructional design
- learning performance
- motivation
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