Abstract
This paper reports the experimental studies we have performed to evaluate Explore!, an m-learning system that supports middle school students during a visit to an archaeological park. It exploits a learning technique called excursion-game, whose aim is to help students to acquire historical notions while playing and to make archaeological visits more effective and exciting. In order to understand the potentials and limitations of Explore!, our studies compare the experience of playing the excursion-game with and without technological support. The design and evaluation of Explore! have provided knowledge on the advantages and pitfalls of m-learning that may be instrumental in informing the current debate on e-learning. Copyright 2008 ACM.
Original language | English |
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Title of host publication | Conference on Human Factors in Computing Systems - Proceedings|Conf Hum Fact Comput Syst Proc |
Pages | 145-154 |
Number of pages | 9 |
DOIs | |
Publication status | Published - 2008 |
Event | 26th Annual CHI Conference on Human Factors in Computing Systems, CHI 2008 - Florence Duration: 1 Jul 2008 → … |
Conference
Conference | 26th Annual CHI Conference on Human Factors in Computing Systems, CHI 2008 |
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City | Florence |
Period | 1/07/08 → … |
Keywords
- Children
- Cooperative inquiry
- Digital augmentation
- Edutainment
- Mobile learning