Gaming the System: Tactical Workarounds and the Production of Antagonistic Subjectivities among Migrant Platform Workers in Italy

Gianluca Iazzolino*, Amarilli Varesio

*Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

Abstract

Our article explores how migrant food delivery couriers work around platform algorithmic control to argue that gaming the system is a form of everyday resistance. Drawing on data collected in Turin, Italy, between August 2020 and June 2021, we examine how, on the one hand, through gamification, food delivery platforms construct the couriers as entrepreneurial and productive subjects; on the other hand, we show that the disarticulation and repurposing of these management mechanisms both address survival needs and signal a still fledgling, but potentially vibrant, space of labour activism. By conceptualising gamification as another weapon in capital's arsenal to control labour, we acknowledge the entanglement of workers’ agency and subjectivity. We thus bring a two-fold contribution to radical geography: we link gamification to the “production of subjectivity”, drawing on the Italian Operaista intellectual tradition; and we posit the subversive and generative potential of migrant couriers’ everyday geographies.

Original languageEnglish
JournalAntipode
DOIs
Publication statusPublished - 9 Jan 2023

Keywords

  • gamification
  • gig economy
  • Italy
  • labour geography
  • migration
  • workerism

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