Goal setting and Business Gaming

James Freeman, Jan Klabbers (Editor), W Sceper (Editor), C Takkenberg (Editor), David Crookall (Editor)

Research output: Chapter in Book/Conference proceedingConference contributionpeer-review

Abstract

Goal-setting is a vital stage in the corporate planning process - goals being the means by which an organisation's long-term objectives are oprerationalised. A rigorous goal-setting discipline is necessary for effectimentation of the strategic plan - the resultant network of goals acting as a model of the organisation's strategy over the planning period. The study described, confirms the value of business gaming as a medium for improving goal-setting competence. Analytical findings support the work motivation theory of a positive linear relationship existing between level of goal difficulty and corresponding task performance.
Original languageEnglish
Title of host publicationSimulation Gaming: On the Improvement of Competence in Dealing with Complexity, Uncertainty and Value Conflicts.
EditorsJan Klabbers, W Sceper, C Takkenberg, David Crookall
Place of PublicationExeter, UK
PublisherElsevier BV
Pages127-136
Number of pages10
Publication statusPublished - 1989

Keywords

  • goals, corporate planning, business gaming, motivation, logistic regression

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