Immersive virtual reality as a rehabilitative technology for phantom limb experience: A protocol

Craig D. Murray, Emma Patchick, Stephen Pettifer, Fabrice Caillette, Toby Howard

    Research output: Contribution to journalArticlepeer-review

    Abstract

    This paper describes a study protocol to investigate the use of immersive virtual reality as a treatment for amputees' phantom limb pain. This work builds upon prior research using mirror box therapy to induce vivid sensations of movement originating from the muscles and Joints of amputees' phantom limbs. The present project transposes movements of amputees' anatomical limbs into movements of a virtual limb presented in the phenomenal space of their phantom limb. It is anticipated that the protocol described here will help reduce phantom limb pain. © Mary Ann Liebert, Inc.
    Original languageEnglish
    Pages (from-to)167-170
    Number of pages3
    JournalCyberpsychology and Behavior
    Volume9
    Issue number2
    DOIs
    Publication statusPublished - Apr 2006

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