Interaction Framework within Collaborative Virtual Environments for Multiple Users each interacting with Multiple Degrees-Of-Freedom Controllers

Research output: Contribution to conferencePosterpeer-review

Abstract

Collaboration is a process in which two or more agents work together to achieve shared goals. However, many existing platforms cannot generate a collaborative environment to engage multiple users with multiple controllers in a seamless manner. To address this need, this poster and work in progress article will describe LISU (Library for Interactive Settings and User-modes) an input management computing framework that enables collaboration across multiple input controllers as its default. Within the system team members cohabit any real-time simulation environments simultaneously and are then able to jointly control visualisation software across multiple controllers while being continually monitored and evaluated at a low level, allowing research questions to be answered.
Original languageEnglish
Number of pages2
DOIs
Publication statusPublished - 10 Sep 2020
Event38th Computer Graphics & Visual Computing - King's College , London, United Kingdom
Duration: 10 Sep 202011 Sep 2020
https://cgvc.org.uk/CGVC2020/

Conference

Conference38th Computer Graphics & Visual Computing
Abbreviated titleCGVC 2020
Country/TerritoryUnited Kingdom
CityLondon
Period10/09/2011/09/20
Internet address

Keywords

  • Computing methodologies
  • Virtual reality
  • Graphics input devices
  • Human-centered computing
  • Collaborative and social computing theory
  • concepts and paradigms

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