Abstract
Collaboration is a process in which two or more agents work together to achieve shared goals. However, many existing platforms cannot generate a collaborative environment to engage multiple users with multiple controllers in a seamless manner. To address this need, this poster and work in progress article will describe LISU (Library for Interactive Settings and User-modes) an input management computing framework that enables collaboration across multiple input controllers as its default. Within the system team members cohabit any real-time simulation environments simultaneously and are then able to jointly control visualisation software across multiple controllers while being continually monitored and evaluated at a low level, allowing research questions to be answered.
Original language | English |
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Number of pages | 2 |
DOIs | |
Publication status | Published - 10 Sep 2020 |
Event | 38th Computer Graphics & Visual Computing - King's College , London, United Kingdom Duration: 10 Sep 2020 → 11 Sep 2020 https://cgvc.org.uk/CGVC2020/ |
Conference
Conference | 38th Computer Graphics & Visual Computing |
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Abbreviated title | CGVC 2020 |
Country/Territory | United Kingdom |
City | London |
Period | 10/09/20 → 11/09/20 |
Internet address |
Keywords
- Computing methodologies
- Virtual reality
- Graphics input devices
- Human-centered computing
- Collaborative and social computing theory
- concepts and paradigms