Investigating interaction in CAVE virtual environments

Alistair Sutcliffe, Brian Gault, Terence Fernando, Kevin Tan

Research output: Contribution to journalArticlepeer-review

Abstract

An experimental comparison of interaction in the real world and a CAVE virtual environment was carried out, varying interaction with and without virtual hands and comparing two manipulation tasks. The double-handed task was possible in the real world but nearly impossible in the VE, leading to changed behavior. The single-handed task showed more errors in the VE but few behavioral differences. Users encountered more errors in the CAVE condition without the virtual hand than with it, and few errors in the real world. Visual feedback caused many usability problems in both tasks. The implications for VE usability and virtual prototyping are discussed. © 2006 ACM.
Original languageEnglish
Pages (from-to)235-267
Number of pages32
JournalACM Transactions on Computer-Human Interaction
Volume13
Issue number2
DOIs
Publication statusPublished - Jun 2006

Keywords

  • Behaviour analysis
  • Interactive strategies
  • Usability evaluation
  • Virtual environment

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