Landmarking for navigation of large models

Roger Hubbold, Martin Keates

    Research output: Contribution to journalArticlepeer-review

    Abstract

    In this paper we present a general technique for real-time display of very large models. We combine methods for culling and level-of-detail management with wire-frame representations, generated dynamically from a hierarchy of bounding volumes. Smoothly moving boundary planes ensure that changes of representation do not lead to distracting popping effects. Context-sensitive landmark objects are added to support navigation, with a minimal impact on display frame rates. The method uses four dynamically-managed, overlapping zones to control level of detail. Results from user evaluation experiments are presented to demonstrate that the technique is effective for very large models on a modestly priced PC. © 1999 Elsevier Science Ltd. All rights reserved.
    Original languageEnglish
    Pages (from-to)729-738
    Number of pages9
    JournalComputers and Graphics (Pergamon)
    Volume23
    Issue number5
    DOIs
    Publication statusPublished - Oct 1999

    Keywords

    • Culling
    • Landmarking
    • Large models
    • Level-of-detail
    • Navigation

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