Abstract
This paper presents selected results from an experimental study designed to compare fantasy play in a virtual and physical setting. Twenty-two children (aged 3 and 4) played in same-sex dyads with a real wooden tree house and its virtual implementation on a DiamondTouch tabletop. The study evinced several problems in the interaction with the tabletop as children often struggled to drag the objects displayed on the surface. An error analysis is presented and results are used to propose guidelines for improving the use of DiamondTouch tabletops by young children. © 2008 IEEE.
| Original language | English |
|---|---|
| Title of host publication | 2008 IEEE International Workshop on Horizontal Interactive Human Computer System, TABLETOP 2008|IEEE Int. Workshop Horizontal Interact. Hum. Comput. Syst., TABLETOP |
| Place of Publication | IEEE Explore Digital Library |
| Publisher | IEEE |
| Pages | 93-96 |
| Number of pages | 3 |
| ISBN (Print) | 9781424428984 |
| DOIs | |
| Publication status | Published - 2008 |
| Event | 2008 IEEE International Workshop on Horizontal Interactive Human Computer System, TABLETOP 2008 - Amsterdam Duration: 1 Jul 2008 → … |
Conference
| Conference | 2008 IEEE International Workshop on Horizontal Interactive Human Computer System, TABLETOP 2008 |
|---|---|
| City | Amsterdam |
| Period | 1/07/08 → … |
Keywords
- computer games
- DiamondTouch tabletop
- error analysis
- fantasy play
- kindergarten
- physical setting
- usability evaluation
- virtual reality
- virtual setting