Abstract
Object manipulation techniques in immersive virtual environments are either inaccurate or slow. We present a novel technique, PinNPivot, where pins are used to constrain 1DOF/2DOF/3DOF rotations. It also supports 6DOF manipulation and 3DOF translation. A comparison with three existing techniques shows that PinNPivot is significantly more accurate and faster.
| Original language | English |
|---|---|
| Pages (from-to) | 2488 - 2494 |
| Journal | IEEE Transactions on Visualization and Computer Graphics |
| Volume | 27 |
| Issue number | 4 |
| DOIs | |
| Publication status | Published - 15 Apr 2020 |
| Externally published | Yes |
Keywords
- Virtual Reality (VR)
- 3D User Interfaces
- Interaction Styles
- Human-Computer Interaction