Plausible cloth animation using dynamic bending model

  • Chuan Zhou*
  • , Xiaogang Jin
  • , Charlie C.L. Wang
  • , Jieqing Feng
  • *Corresponding author for this work

    Research output: Contribution to journalArticlepeer-review

    Abstract

    Simulating the mechanical behavior of a cloth is a very challenging and important problem in computer animation. The models of bending in most existing cloth simulation approaches are taking the assumption that the cloth is little deformed from a plate shape. Therefore, based on the thin-plate theory, these bending models do not consider the condition that the current shape of the cloth under large deformations cannot be regarded as the approximation to that before deformation, which leads to an unreal static bending. [This paper introduces a dynamic bending model which is appropriate to describe large out-plane deformations such as cloth buckling and bending, and develops a compact implementation of the new model on spring-mass systems. Experimental results show that wrinkles and folds generated using this technique in cloth simulation, can appear and vanish in a more natural way than other approaches].

    Original languageEnglish
    Pages (from-to)879-885
    Number of pages7
    JournalProgress in Natural Science
    Volume18
    Issue number7
    DOIs
    Publication statusE-pub ahead of print - 22 May 2008

    Keywords

    • Bending
    • Cloth animation
    • Physically based animation

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