Presence, memory and interaction in virtual environments

Alistair Sutcliffe, Brian Gault, Jae Eun Shin

Research output: Contribution to journalArticlepeer-review

Abstract

An experimental study is described, comparing presence, memory, and interaction in three different virtual environments: CAVE, Interactive WorkBench, and Reality Room. The aim of the experiment was to investigate possible relationships between these three parameters. It was found that the CAVE was remembered better, had better usability, and provided a better sense of presence to its users. © 2004 Elsevier Ltd. All rights reserved.
Original languageEnglish
Pages (from-to)307-327
Number of pages20
JournalInternational Journal of Human Computer Studies
Volume62
Issue number3
DOIs
Publication statusPublished - Mar 2005

Keywords

  • CAVE
  • Heuristics, manipulation tasks
  • Interactive workbench
  • Memory
  • Presence
  • Reality room
  • Virtual environment

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