Target shape controlled cloud animation

Shengjun Liu, Xiaogang Jin, Charlie C.L. Wang

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

This paper proposes a geometry-based technique to control the target shape and the motion of clouds in computer animation so that the synthetic appearance of the clouds resembles a specified three-dimensional shape. The technology for automatically generating this special effect has been desired by the movie industry for many years. Our method is based on ellipsoid decomposition. Firstly, ellipsoids are employed to approximate a given mesh model which indicates the target shape of cloud animation. After that, the target object is represented in a blobby implicit surface using ellipsoidal blobs. Finally, two geometry-based schemes are introduced to generate the cloud animations with target shape controlled in two different ways: aggregated from several pieces of clouds or diffused from one piece of cloud.
Original languageEnglish
Title of host publicationAdvances in computer graphics
Subtitle of host publication24th Computer Graphics International Conference, CGI 2006, Hangzhou, China, June 26-28, 2006. Proceedings
EditorsTomoyuki Nishita, Qunsheng Peng, Hans-Peter Seidel
Place of PublicationBerlin
PublisherSpringer Nature
Pages578-585
Number of pages8
ISBN (Electronic)9783540356394
ISBN (Print)354035638X, 9783540356387
DOIs
Publication statusPublished - 2006
Event24th Computer Graphics International Conference - Hangzhou, China
Duration: 26 Jun 200628 Jun 2006

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume4035 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference24th Computer Graphics International Conference
Abbreviated titleCGI 2006
Country/TerritoryChina
CityHangzhou
Period26/06/0628/06/06

Keywords

  • Aggregation Scheme
  • Target Shape
  • Computer Animation
  • Implicit Surface
  • Polygonal Mesh

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