Abstract
Variants on the HI-LO gaming problem are analysed from a stochastic dynamic programming perspective. By way of illustration, the basic (Markovian) procedure is used to generate initial results for a contemporary British TV game contest. Related analysis enables players' round by round attitude to risk to be estimated non-subjectively.
Original language | English |
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Pages (from-to) | 352-357 |
Number of pages | 5 |
Journal | Journal of the Operational Research Society |
Volume | 52 |
Issue number | 3 |
DOIs | |
Publication status | Published - Mar 2001 |
Keywords
- dynamic programming, gaming, markov processes, risk, stochastic processes